GsummitX Europe
Gabe and his GSummits are paving the way for a whole generation of gamification evangelists GSUMMITX – WHO? WHAT? WHERE? After the recent GSummit event in San Francisco, many in Europe were eager to...
View ArticleSocial Networks Are Replacing Company Intranets
Enterprise Social Networks are changing how companies communicate SOCIAL IS CHANGING THE WAY WE INTERACT E-mail has it’s merits and certainly isn’t going anywhere fast, but when it comes to real-time...
View ArticleInside the Mind of a Game Designer
Game designing is a multi-faceted skill that is derived from the real world THE RESURGENCE OF GAME DESIGN Attempting to define game design is no easy task. Games have multiple layers that build upon...
View ArticleGoals & Rewards The Future Of Employee Engagement
BUSIFICATION PUTS GOALS & REWARDS AT THE HEART OF ITS GAMIFICATION STRATEGY When Busification launches in November it will be the first Enteprise Gamification provider in Asia Pacific Ahead of our...
View ArticleVisions for Project Management
GOFF’S VISION OF PROJECT MANAGEMENT IN 2025 Goff predicts Project Management will become an invaluable tool to businesses Stacy A Goff’s, founder and current President of the American Society for the...
View ArticleTom Davenport Biography
Tom Davenport is a visiting professor at Harvard Business School and a senior adviser to Deloitte Analytics TOM DAVENPORT ON ANALYTICS Best-selling author Tom Davenport has gained a reputation as...
View ArticleTim Chang and the Mayfield Fund
TIM CHANG AND MAYFIELD ARE LEADING GAMIFICATION INVESTORS Tim Chang was instrumental in persuading Stanford University to run a gamification course The tag line for the Mayfield Fund is ‘investing in...
View ArticleBusiness Intelligence Market Worth USD $12.2B
SOCIAL MEDIA ANALYTICS DRIVING BUSINESS INTELLIGENCE GROWTH BI helps organisations analyse and evaluate data to determine future outcomes Business intelligence (BI) was a phrase first created back in...
View ArticleUK Firms Struggling To Engage Employees
EMPLOYEE ENGAGEMENT IN THE UK 48% of UK employees say they face “significant barriers” that prevent them from performing to their best levels Hay Group, a global management consultancy, has recently...
View ArticleJane McGonigal And A Career In Games
HOW GAMES MAKE US BETTER & CAN CHANGE THE WORLD Jane McGonical is author of “Reality is Broken: Why Games Make Us Better and How They Can Change the World” The name Jane McGonigal may not instantly...
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